Weapon formulas[]
The weapon value is based upon Mk-level, number of slots and the weapon. Formula to follow soon.
If we count the base gun as "Mk-0" then the increases in damage, requirement, and firing rate are linear with the upgrade.
Name | Type | Damage | Skill | Firing Rate | Initial DPS |
---|---|---|---|---|---|
Grenade | - | 30 + 15*N | - | - | - |
Pistol | Small gun | 14 + 2.1*N | 1 + 2.5*N | 3 + 0.15*N | 42 + 8.4*N + 0.315*N2 |
Machine Pistol | Small gun | 8 + 1.2*N | 3 + 2.5*N | 9.6 + 0.48*N | 76.8 + 15.36N + 0.576*N2 |
Laser Pistol | Small gun | 35 + 5.2*N | 7 + 2.5*N | 6.6 + 0.33*N | 231 + 45.87*N + 1.716*N2 |
Revolver | Small gun | 52 + 7.8*N | 4 + 2.5*N | 2.7 + 0.13*N | |
Revolver -Sniper- | Small gun | 38 + 5.65*N | 6 + 2.5*N | 1.8 + 0.085*N | |
Long Bow | Small gun | 32 + 4.75*N | 1 + 2.5*N | 1.6 + 0.08*N | |
Wind Bow | Small gun | (18 + 2.66*N)x3 | 5 + 2.5*N | 1.0 + 0.05*N | |
Bowgun | Rifle | 36 + 5.4*N | 3 + 2.5*N | 0.8 + 0.043*N | |
Rapid Bowgun | Rifle | 10 + 1.5*N | 6 + 2.5*N | 2.5 + 0.134*N | 25 + 5.09N + 0.2N2 |
Hunter's Rifle | Rifle | 44 + 6.6*N | 1 + 2.5*N | 0.9 + 0.05*N ? | |
Assault Rifle | Rifle | ? | 5 + 2.5*N | ? | |
Machine Gun | Rifle | 12 + 1.8*N | 7 + 2.5*N | 12 + 0.6*N ? | |
Sniper Rifle | Rifle | 76 + 11.4*N | 6 + 2.5*N | 0.4 + ? |