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Weapon formulas[]

The weapon value is based upon Mk-level, number of slots and the weapon. Formula to follow soon.

If we count the base gun as "Mk-0" then the increases in damage, requirement, and firing rate are linear with the upgrade.

Name Type Damage Skill Firing Rate Initial DPS
Grenade - 30 + 15*N - - -
Pistol Small gun 14 + 2.1*N 1 + 2.5*N 3 + 0.15*N 42 + 8.4*N + 0.315*N2
Machine Pistol Small gun 8 + 1.2*N 3 + 2.5*N 9.6 + 0.48*N 76.8 + 15.36N + 0.576*N2
Laser Pistol Small gun 35 + 5.2*N 7 + 2.5*N 6.6 + 0.33*N 231 + 45.87*N + 1.716*N2
Revolver Small gun 52 + 7.8*N 4 + 2.5*N 2.7 + 0.13*N
Revolver -Sniper- Small gun 38 + 5.65*N 6 + 2.5*N 1.8 + 0.085*N
Long Bow Small gun 32 + 4.75*N 1 + 2.5*N 1.6 + 0.08*N
Wind Bow Small gun (18 + 2.66*N)x3 5 + 2.5*N 1.0 + 0.05*N
Bowgun Rifle 36 + 5.4*N 3 + 2.5*N 0.8 + 0.043*N
Rapid Bowgun Rifle 10 + 1.5*N 6 + 2.5*N 2.5 + 0.134*N 25 + 5.09N + 0.2N2
Hunter's Rifle Rifle 44 + 6.6*N 1 + 2.5*N 0.9 + 0.05*N ?
Assault Rifle Rifle ? 5 + 2.5*N ?
Machine Gun Rifle 12 + 1.8*N 7 + 2.5*N 12 + 0.6*N ?
Sniper Rifle Rifle 76 + 11.4*N 6 + 2.5*N 0.4 + ?
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