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For a monster of the same name, see Troll (NPC).

Attribute Bonuses

Icon-strength.gif Strength Good
Icon-constitution.gif Constitution Not Bad
Icon-dexterity.gif Dexterity Slight
Icon-perception.gif Perception Slight
Icon-learning.gif Learning Slight
Icon-will.gif Will Slight
Icon-magic.gif Magic Slight
Icon-charisma.gif Charisma Slight
Speed 60
Life 90
Mana 80

Trained Skills

Racial Feats

  • None

Equipment Slots

  • No Neck
  • No Rings
  • No Legs
  • Otherwise Standard

-Trolls start with a healing skill of 44 and potential of 370%.When a class trained in healing is chosen, the starting values can become as high as 50 and 450%.

The usual maximum potential for any skill is 400%.