Throwing is a dexterity based weapon proficiency used when fighting with thrown weapons. Throwing also improves your accuracy when throwing other items, such as potions or monster balls. Instead of the usual Marksman skill, it is complemented by Tactics.
All thrown weapons have a single die of damage, however all except the stone have very useful other effects.
In order to use a thrown weapon, your ammo slot must be empty. See Ranged Weapons for distance modifiers.
Types of thrown weapons[edit | edit source]
Sprite | Name | Damage | Notes |
---|---|---|---|
grenade | varies | basic weapon, invokes grenade (sound damage to a 3x3 area) | |
panty | varies | basic weapon, deals mind damage (causes confusion) | |
shuriken | varies | basic weapon, deals cut damage (causes bleeding) | |
stone | 1d12 | basic weapon, increases Throwing skill, always made of metal | |
Precious weapons | |||
Kill Kill Piano | 1d112 | rare reward for performing during Party Time! quests | |
Shena's Panty | 1d47+4 | panty, randomly wielded by nobles | |
Vanilla Rock | 1d42 | increases Throwing skill, randomly wielded by rock throwers | |
Elona+ basic weapons | |||
rock | varies | always made of metal | |
Elona+ precious weapons | |||
Gerbera Cross | 1d60 | shuriken dropped by <Eila>the fugitive Kunoichi after completion of the Rule of Ninja level 110 quest | |
Kaneituuhou | 1d5+10 | reward for worshiping Yacatect of Wealth | |
Nightmare | 2d10+10 | randomly wielded by Knight enemies | |
Slash Joker | 1d10+10 | shuriken, randomly wielded by diabolic clowns | |
Stone Coin | 1d400+32 | wielded by <Hyper Yacatect> | |
Nova Grenade | 1d10 | grenade, randomly wielded by Yerles conbat planes | |
Ion Cakram | 1d20+26 | shuriken, randomly dropped by Claymoai and Moai Core. | |
Beetle Cyborg | 1d52+8 | randomly generated. | |
Yomi-to | 1d99+15 | randomly generated. | |
Fright Prawn | 1d9 | grenade, randomly dropped by magic hawk moths, indigo lobsters, and rogue warriors. |
Trained skill[edit | edit source]
All characters begin with 4 levels and 120% potential in Throwing.
Races[edit | edit source]
Classes[edit | edit source]
Wishing[edit | edit source]
#owi
will increase Throwing by 1 level and train its potential.
Skills | |
---|---|
Strength | Tactics · Two Hand · Weight Lifting · Long Sword · Axe · Martial Arts · Scythe |
Constitution | Healing · Mining · Shield · Heavy Armor · Medium Armor · Carpentry · Blunt · Polearm · Stave |
Dexterity | Lock Picking · Dual Wield · Light Armor · Evasion · Tailoring · Pickpocket · Jeweler · Disarm Trap · Short Sword · Bow · Crossbow · Throwing |
Perception | Stealth · Sense Quality · Detection · Fishing · Eye of Mind · Greater Evasion · Marksman · Firearm · Analysis (Elona+) |
Learning | Literacy · Memorization · Alchemy · Anatomy · Gardening · Cooking · Gene Engineer |
Will | Magic Capacity · Faith · Traveling · Riding · Eye of Mind (Elona+) |
Magic | Meditation · Casting · Magic Device · Control Magic |
Charisma | Negotiation · Investing · Performer |
Speed | Swimming · Traveling (Elona+) |
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