Throwing is a dexterity based weapon proficiency used when fighting with thrown weapons. Throwing also improves your accuracy when throwing other items, such as potions or monster balls. Instead of the usual Marksman skill, it is complemented by Tactics.

All thrown weapons have a single die of damage, however all except the stone have very useful other effects.

In order to use a thrown weapon, your ammo slot must be empty. See Ranged Weapons for distance modifiers.

Types of thrown weapons[edit | edit source]

Sprite Name Damage Notes
Grenade.png
grenade varies basic weapon, invokes grenade (sound damage to a 3x3 area)
Panties.png
panty varies basic weapon, deals mind damage (causes confusion)
Shuriken.png
shuriken varies basic weapon, deals cut damage (causes bleeding)
Stone.png
stone 1d12 basic weapon, increases Throwing skill, always made of metal
Precious weapons
I76-Kill Kill Piano.png
Kill Kill Piano 1d112 rare reward for performing during Party Time! quests
I630-Shenas Panty.png
Shena's Panty 1d47+4 panty, randomly wielded by nobles
Stone.png
Vanilla Rock 1d42 increases Throwing skill, randomly wielded by rock throwers
Elona+ basic weapons
Rock-eplus.png
rock varies always made of metal
Elona+ precious weapons
GerberaCross.png
Gerbera Cross 1d60 shuriken dropped by <Eila>the fugitive Kunoichi after completion of the Rule of Ninja level 110 quest
I701-Kaneituuhou.png
Kaneituuhou 1d5+10 reward for worshiping Yacatect of Wealth
I44-Nightmare.png
Nightmare 2d10+10 randomly wielded by Knight enemies
SlashJoker.png
Slash Joker 1d10+10 shuriken, randomly wielded by diabolic clowns
StoneCoin.png
Stone Coin 1d400+32 wielded by <Hyper Yacatect>
NovaGrenade.png
Nova Grenade 1d10 grenade, randomly wielded by Yerles conbat planes
Ion Cakram.png
Ion Cakram 1d20+26 shuriken, randomly dropped by Claymoai and Moai Core.
I977-Beetle Cyborg.png
Beetle Cyborg 1d52+8 randomly generated.
I939(5)-Yomi-to.png
Yomi-to 1d99+15 randomly generated.
Fright prawn.png
Fright Prawn 1d9 grenade, randomly dropped by magic hawk moths, indigo lobsters, and rogue warriors.

Trained skill[edit | edit source]

All characters begin with 4 levels and 120% potential in Throwing.

Races[edit | edit source]

Classes[edit | edit source]

Wishing[edit | edit source]

  • #owi will increase Throwing by 1 level and train its potential.
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