This thread is for feature requests and responses only. Please keep discussion to the discussion thread.
Please view the three sections below before making a request to see if it has already been requested previously.
Currently Planned
- Custom AI for all NPC's via plaintext files (still hammering down details in my head). [Release: N/A]
- Messages when your shopkeeper gains negotiation / charisma [Release: Oct 14 2016]
- All permadeath in Inferno [Release: Oct 14 2016]
- Translate the character export information [Release: Oct 14 2016]
- Pet's scanning inventory to eat [Release: Oct 14 2016]
- Shops display time to next restock [Release: Oct 14 2016]
Investigating
- Swappable equipment sets
- Bashing causing enemy HP bars to appear
- Adding last lockpick skill to containers when attempting to open
- DL note in bejeweled chests
- On-screen tracker with various things (quest progress, etc.)
- Adding "Feed" as a tab of "Give"
- Pet aliases
- New dungeon designs
- Randomize PCC slots
- NPC base level in cards
Rejected
- Marking delivery quest items as non-droppable
- Reminders on entering town about delivery quests
- Warning on leaving a town for which you have a delivery quest
- Having empty floor spots reported with the shop report
- Add stock info at the end of spellcasting messages
- Mark delivery box location on the minimap in harvest time quests
- Messing with inventories (including but not limited to cooler box, freezers, etc.)
- Block overcasting if it will kill you