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(Random name) the stray cat
Stray cat
Level 9 Cat
Attributes
Str: 11(Hopeless) Con: 13(Bad) Dex: 13(Bad)
Per: 13(Bad) Lea: 8(Hopeless) Wil: 8(Hopeless)
Mag: 13(Bad) Cha: 26(Bad)
Life: 120 Mana: 120 Speed: 129
Skills Weapon Proficiencies

Healing: 9 (46%)
Shield: 8 (44%)
Heavy Armor: 9 (46%)
Medium Armor: 9 (46%)
Light Armor: 9 (46%)
Evasion: 14 (69%)
Stealth: 9 (46%)
Greater Evasion: 8 (44%)
Faith: 9 (46%)
Meditation: 9 (46%)
Performer: 7 (42%)

Long Sword: 9 (46%)
Axe: 9 (46%)
Martial Arts: 14 (69%)
Scythe: 9 (46%)
Blunt: 9 (46%)
Polearm: 9 (46%)
Stave: 9 (46%)
Short Sword: 9 (46%)
Bow: 9 (46%)
Crossbow: 9 (46%)
Throwing: 9 (46%)

Resistances

Fire: No Resist
Cold: No Resist
Lightning: No Resist
Darkness: No Resist
Mind: No Resist
Poison: No Resist

Nether: No Resist
Sound: No Resist
Nerve: No Resist
Chaos: No Resist
Magic: No Resist

(Random name) the stray cat
Stray cat
Level 9 Cat
Attributes
Str: 11(Hopeless) Con: 13(Bad) Dex: 13(Bad)
Per: 13(Bad) Lea: 8(Hopeless) Wil: 8(Hopeless)
Mag: 13(Bad) Cha: 26(Bad)
Life: 120 Mana: 120 Speed: 129
Skills Weapon Proficiencies

Healing: 9 (46%)
Shield: 8 (44%)
Heavy Armor: 9 (46%)
Medium Armor: 9 (46%)
Light Armor: 9 (46%)
Evasion: 14 (69%)
Stealth: 9 (46%)
Greater Evasion: 8 (44%)
Faith: 9 (46%)
Meditation: 9 (46%)
Performer: 7 (42%)

Long Sword: 9 (46%)
Axe: 9 (46%)
Martial Arts: 14 (69%)
Scythe: 9 (46%)
Blunt: 9 (46%)
Polearm: 9 (46%)
Stave: 9 (46%)
Short Sword: 9 (46%)
Bow: 9 (46%)
Crossbow: 9 (46%)
Throwing: 9 (46%)
Firearm: 9 (46%)

Resistances

Fire: No Resist
Cold: No Resist
Lightning: No Resist
Darkness: No Resist
Mind: No Resist
Poison: No Resist

Nether: No Resist
Sound: No Resist
Nerve: No Resist
Chaos: No Resist
Magic: No Resist

Stray cats are neutral NPCs. They are a somewhat uncommon NPC that can be found wandering dungeons and the wilderness. They do not have a "fixed" Danger Level range of spawning, so they can be seen in Danger Level 10 dungeons or Danger Level 100 dungeons with the same chance of appearing.

They will always close into melee before attacking, and do not have any special actions, spells, or class. Their stats are rather lackluster, save for an unusually high amount of Speed for their level. Nonetheless they still make for weak, easily outclassed pets. Like regular cats, eating their corpses gives a karma penalty.

Like all neutral NPCs, they will engage any hostiles they detect. Given their fragility, this behavior is often suicidal.

Attempting to breed them in a ranch will result in cats instead.

Evolution[]

Stray cats cannot be evolved.

Miscellaneous[]

Flavor text[]

Idle "Do you know where my home is?"
"I'm going home!"
"Momma? Where are you?"
"Home! Nyaow!"
Hostile "I'm gonna be killed"
"I'm gonna die!"
Victory "That scared me!"
Death "I'm...going...hom....e..."

Wishing[]

  • cardstray creates a card of stray cat.
  • figurestray creates a figurine of stray cat.

Customization[]

The sprite number for stray cat is 387 with brown tint.

Changes in Elona+[]

As all NPCs in the mod, they now spawn trained in the Firearm skill.

They are also the objective of the Lost Kitty Level 5 quest given by Dog cop in Eirel. It's a rescue/collection quest similar to Little sister Level 30 and Resentment of remuneration Level 2.

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