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Base Stats[]

When a character is created, its base stats are generated based upon class and race. They are trained by using related skills and eating food.You can also raise basic stats a little by using the Training Machine.

Base stats, like skills have a potential, which is a multiplier on any XP you gain for that stat, sleeping or drinking potion of potential will increase that value.

Basic stats maximum can also be improved by raising the Ultimate level with Crystals and, for allies, by collecting stats for Path of Evolution.

On your allies base stats you will see a letter ranking (S, A, B, C, D). These letters represent a grade for the maximum Stat that the character can have. A character with a 'D' grade STR, will never be as strong as an 'A' grade STR. 'S' is better then 'A'.

The grade is determined on generation, you can "stat swap" two copies of the same ally to transfer the grading of one onto into the other, alongside resistances.

  • S = 12-15%
  • A = 9-11.9%
  • B = 6-8.9%
  • C = 3-5.9%
  • D = 0-2.9%

Strength (STR)[]

Training this stat improves[]

  • Increases the HIT and DMG rate of STR weapons and Martial Arts.
  • Increases Max HP.
  • Increases Inventory load
  • Increases weight of items you can Pickpocket and reduces turns needed to do so.
  • Improves Mining
  • Shortens the harvest time
  • Enables you to escape spider webs quicker
  • Increases STR skills level cap.
  • Mounts with greater STR are more stable and have reduced speed penalty.

Skills that train this stat[]

  • Axe
  • Long Sword
  • Martial Arts
  • Scythe
  • Two Hand
  • Blacksmith
  • Gardening
  • Tactics
  • Weight Lifting

Food that train this stat:[]

  • Any Meat dish
  • Noodles
  • Meat from Uang, Hand of the Dead, Hand of Chaos & Killer.
  • Morgia & Curaria.

Constitution (CON)[]

Training this stat improves:[]

  • Increases the HIT and DMG rate of CON-based weapons.
  • Greatly increases max HP.
  • Increases Inventory capacity.
  • Increases defense.
  • Increases max SP.
  • Increases Healing skills' level cap. Healing skill cap cannot exceed CON level.

Skills that train this stat:[]

  • Blunt
  • Polearm
  • Shield
  • Stave
  • Healing
  • Heavy Armor
  • Medium Armor
  • Mining
  • Carpentry

Food that train this stat:[]

  • Meat dishes
  • Bread dishes
  • Meat from Cyclop & Any Horse
  • Morgia & Curaria.

Dexterity (DEX)[]

Training this stat improves:[]

  • Increases the HIT and DMG rate of DEX weapons.
  • Increases the DMG rate of Duel Wield and Martial Arts.
  • Increases Magic Hit.
  • Increases Evasion.
  • Improves Pickpocket skill.
  • Increases Dex skills' level cap.
  • Enables you to escape spider web quickly.

Skills that train this stat:[]

  • Bow
  • Crossbow
  • Dual Wield
  • Throwing
  • Short Sword
  • Greater Evasion
  • Jeweler
  • Light Armor
  • Lock Picking
  • Pickpocket
  • Tailoring
  • Disarm Trap (Not yet implemented as of March 2022)

Food that train this stat:[]

  • Fish
  • Bread
  • Spenseweed & Curaria

Perception (PERC)[]

Training this stat improves:[]

  • Increases the HIT and DMG rate of PERC weapons.
  • Increases the DMG rate of Marksman.
  • Increases Max MP
  • Increases Critical maximum cap.
  • Increases Detection and Sense Quality.
  • Increases the effect of magic staffs.
  • Increases DMG for all offensive magic.
  • Increases PERC skills' level cap.

Skills that train this stat:[]

  • Firearm
  • Marksman
  • Nature Lore
  • Performer
  • Sense Quality
  • Stealth
  • Fishing
  • Detection
  • Eye of Mind

Food that train this stat:[]

  • Fruits
  • Vegetables
  • Spenseweed & Curaria

Magic (MAGIC)[]

Training this stat improves:[]

  • Increases the DMG rate of Magic weapons (Offensive spells).
  • Greatly increases max MP.
  • Grants more skill points for player level-up.
  • Increases Magic skills level cap.

Skills that train this stat:[]

  • Element Channel
  • Barrier
  • Magic Practice
  • Shadow Mastery
  • Alchemy
  • Anatomy
  • Cooking
  • Gene Engineer
  • Literacy

Food/ potions that train this stat:[]

  • Fruit
  • Nuts
  • Meat from: Demon, Imp, Nether Imp & Chaos Imp
  • Mareilon & Curaria

Will (WILL)[]

Training this stat improves:[]

  • Increases the DMG rate of Will weapons (Offensive spells) and the healing effect.
  • Increases max HP, MP and SP.
  • Grants additional proficiency when you train skills.
  • Increases Will skills' level cap. Meditation skill cap cannot exceed Will level.

Skills that train this stat:[]

  • Bless
  • Magic Capacity
  • Mind Control
  • Necromancy
  • Recovery
  • Memorize
  • Faith
  • Invest ("support")
  • Meditation
  • Negotiation
  • Riding
  • Traveling

Food/ potions that train this stat:[]

  • Fish
  • Vegetables
  • Meat from Ghost, Nymph, Shadow, Cupid of love & Any Putit.

Advanced Stats[]

Speed[]

Speed is the stat the determines how many times a unit can act before others. With a higher Speed you can take several turns before an enemy has his, but with lower speeds the opposite is true. Being 'burdened' with too much inventory lowers your speed. Having a low SP also lowers your speed. You travel in the world map slower in bad weather.

Unlike PC Elona, when mounting your speed is NOT based on your mount speed. The animations and movement will look faster, but in reality still uses your main character speed for everything.

Improved by: Drink Hermes Blood or eating Quickling meat.

Luck[]

Luck helps you avoid bad events and grants you a higher chance to get high quality items. Luck improve your chance of catching fish instead of junk. Eating blessed food or having blessed sleep increases luck temporarily.

Improved by: Eat Rabbits Tail and Luck Apple.

HP Growth[]

The amount of HP you gain each level up.

Improved by: Eat Hero's Cheese or Little Sister meat (DON'T kill little sisters for it, each kill reduces the spawn chances of the next one, meat drop is not guaranteed and gives very little exp)

MP Growth[]

The amount of MP you gain each level up. It also affects your spell Hit.

Improved by: Eat Magic Fruit or Little Sister meat (DON'T kill little sisters for it, each kill reduces the spawn chances of the next one, meat drop is not guaranteed and gives very little exp)

Resistance Stats[]

Your resistance is how well you can resist a certain type of attack. The higher your resistance the less damage you take. It also helps in resisting negative status effects.

Some monster meats & foods give resistances, you can check on your traveler's diary for what each monster gives and also written on the meat itself, the max resistance you can obtain this way is 2000, this limit can be increase with certain God Treasures.

Magic Resistance[]

Raise by eating Magic Cake, Crafted in a Fairy Cauldron (Yowyn has one)

Electric Resistance[]

Reduces chance of status effect: Paralysis.

Raise by eating meat from: Electric Cloud, <Magic Integrator>

Nether Resistance[]

Reduces chance of status effect: Dim.

Raise by eating Magic Cake, Crafted in a Fairy Cauldron (Yowyn has one)

Fire Resistance[]

Reduces chance of status effect: Burn

Raise by eating meat from: Fire Ent, Fire Crab, Fire Centipede

Dark Resistance[]

Reduces chance of status effect: Blind.

Raise by eating meat from: Priest, Healer & Any Hunters.

Nerve Resistance[]

Reduces chance of status effect: Confusion.

Raise by eating meat from: All Eyes except Impure and Deformed, Floating Eyes, Death Gaze, Chaos Eye, Eye of Insanity, Chaos Cloud, Halloween Nightmare, & Any Pumpkin

Cold Resistance[]

Raise by eating meat from: Ice Ent

Nature Resistance[]

Reduces chance of status effect: Poison

Raise by eating meat from: Black Widow, Paralyzer, Tarantula, Snake, Any Cobra & Any Scorpion.

Other Attributes[]

Defense[]

Raise your CON stat and armor skills to increase defense. Some equipment attributes also increase DEF.

Evasion[]

Raise your DEX stat and Greater Evasion skill to increase evasion. Currently extremely weak effect even at high amounts.

Hit[]

Physical, Ranged and Magic attacks have separate Hit rates. The "Lone Wolf" Feat improves Hit rate.

Parry[]

Your Parry rate can be increased with some Shields and certain weapons such as Long Staff, has a normal max of 33%, higher with shields.

Critical (Crit)[]

Raise your PERC stat and Eye of Mind skill to increase CRIT level. Main hand and Ranged slots have separate CRIT rates, maximum crit limit is based on weapon weight and PERC.

Experience (EXP):[]

Your character level. You gain more character EXP when your Satiety is Full.

HP or health points:[]

Your Health. If you run out, you die. Raise your STR and Will stats to increase max HP.

MP or mana points:[]

Your mana. Allows you to safely cast spells. Raise your CON, Magic, Will, and PERC stats to increase max MP.

SP or Stamina points:[]

Stamina is required for special actions and other activities, and causes the 'Tired' status effects when lower than 50. To recover your SP, use a rare Blue Pill, drink lemon juice or walk around and wait. Raise your CON and Will stats to increase max SP.

Satiety:[]

How hungry you are. You gain more EXP when you are full and have reduced regeneration when you're hungry. Eating affects your basic stats. Cooked food grants you more EXP and more satiety.

Hunger can't kill you, don't eat any food that doesn't give you XP and don't cook food that you are eating for RES, so you can eat more of better foods.

Sanity:[]

Your mental health. As your Sanity raises, you slip closer to madness and are more likely to get negative status effects, such as Confused and Fear. Sanity decrease naturally over time, or use Unicorn Horn (Town Achievement), eat a Sister's Lunch, use Jure Statue or soak in the hot springs in Samuel to lower Sanity.

Fame:[]

Fame is your reputation in the world. The higher your Fame, the more difficult the quests and monsters. You gain Fame by completing quests, NPC jobs, and clearing Random Dungeons.

Karma:[]

How good or evil you are. The normal upper amount of Karma you may have at any one time is 20, and the lower limit is -100. You become a criminal at -30 karma.

When you are bellow -30, guards will attack you on sight and shopkeepers won't trade with you.

Positive karma gives you a better salary.

Some quests and events require Criminal Karma (-30) or positive Karma to trigger.

You can gain karma by completing town board jobs or by delivering lost wallets to guards, also Every time you die while bellow -30, you recover 10 karma.

See also[]

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