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shade
Level 12 Ghost
Attributes
Str: 9(Hopeless) Con: 18(Hopeless) Dex: 13(Hopeless)
Per: 38(Bad) Lea: 16(Hopeless) Wil: 13(Hopeless)
Mag: 27(Bad) Cha: 27(Bad)
Life: 60 Mana: 80 Speed: 74
Skills Weapon Proficiencies

Healing: 11 (33%)
Shield: 10 (32%)
Heavy Armor: 11 (33%)
Medium Armor: 11 (33%)
Light Armor: 11 (33%)
Evasion: 11 (33%)
Stealth: 11 (33%)
Magic Capacity: 11 (33%)
Faith: 11 (33%)
Meditation: 11 (33%)
Magic Device: 9 (31%)

Long Sword: 11 (33%)
Axe: 11 (33%)
Martial Arts: 18 (50%)
Scythe: 11 (33%)
Blunt: 11 (33%)
Polearm: 11 (33%)
Stave: 11 (33%)
Short Sword: 11 (33%)
Bow: 11 (33%)
Crossbow: 11 (33%)
Throwing: 11 (33%)

Resistances

Fire: Weak
Cold: No Resist
Lightning: No Resist
Darkness: Superb
Mind: No Resist
Poison: No Resist

Nether: Superb
Sound: No Resist
Nerve: Superb
Chaos: No Resist
Magic: No Resist

The shade is the strangest monster in the game. It does not reveal its own attributes, class, race, skills, or drop figurines/cards of its own in most of the encounters. Shades instead randomly take the race and class of another monster (except named monsters), with the rest of its characteristics filling out. They also have randomly generated equipment and items while imitating, meaning if you assign one as your breeder at a ranch, you may spawn some extremely powerful allies, items, cards/figurines, or even corpses.

If the shade does not imitate, it attacks the enemy with touch of weakness and touch of fear. Eating a shade's corpse improves the Will attribute. Attempting to catch a shade while it is imitating will not result in catching the shade, but instead whatever the shade imitated.

Miscellaneous[]

Wishing[]

Wishing for cardshade and figureshade will not give you a card or figurine of shade, but instead a randomly generated one with a shade image that represents a random NPC.

Customization[]

The sprite number for the shade is 280.

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