shade |
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Level 12 Ghost |
Attributes | |||||
---|---|---|---|---|---|
Str: | 9(Hopeless) | Con: | 18(Hopeless) | Dex: | 13(Hopeless) |
Per: | 38(Bad) | Lea: | 16(Hopeless) | Wil: | 13(Hopeless) |
Mag: | 27(Bad) | Cha: | 27(Bad) | ||
Life: | 60 | Mana: | 80 | Speed: | 74 |
Skills | Weapon Proficiencies |
---|---|
Healing: 11 (33%) |
Long Sword: 11 (33%) |
Resistances | |
---|---|
Fire: Weak |
Nether: Superb |
The shade is the strangest monster in the game. It does not reveal its own attributes, class, race, skills, or drop figurines/cards of its own in most of the encounters. Shades instead randomly take the race and class of another monster (except named monsters), with the rest of its characteristics filling out. They also have randomly generated equipment and items while imitating, meaning if you assign one as your breeder at a ranch, you may spawn some extremely powerful allies, items, cards/figurines, or even corpses.
If the shade does not imitate, it attacks the enemy with touch of weakness and touch of fear. Eating a shade's corpse improves the Will attribute. Attempting to catch a shade while it is imitating will not result in catching the shade, but instead whatever the shade imitated.
Miscellaneous[]
Wishing[]
Wishing for cardshade
and figureshade
will not give you a card or figurine of shade, but instead a randomly generated one with a shade image that represents a random NPC.
Customization[]
The sprite number for the shade is 280.