Scythe is a strength based weapon proficiency used when fighting with scythes. As of 1.14, scythes may invoke Decapitation, which will instantly kill an enemy with low HP.

  • +1.5 to hit per level
  • +0.1 damage multiplier per 10 level

Types of scythe[edit | edit source]

Sprite Name Damage Notes
Scythe sickle.png
scythe varies basic weapon
Scythe sickle.png
sickle varies basic weapon
Precious weapons
Frisia's Tail 25d16+32 wielded by <God inside Ehekatl>
Kumiromi Scythe.png
Kumiromi Scythe 1d38+2 reward for worshiping Kumiromi of Harvest
Scythe of Void.png
Scythe of Void 1d44+4 wielded by <Zeome> the false prophet of level 45 of Lesimas
 Elona+ basic weapons 
chainsickle varies grants "Remote attack" action, NPC uses it at random.
scissors varies basic weapon. Intrinsic attribute: it increases your Strength. Added in 1.88R.
I1148-Bone Scythe.png
bone scythe varies basic weapon. Intrisic attribute: it invokes Decapitation. Added in 1.88R.
Elona+ precious weapons
I890-Astral Sickle.png Astral Sickle 2d12+40 wielded by <Amurdad>, doesn't drop it upon death
Beast Sickle 4d100+32 wielded by <Insane Kumiromi>
Sasanqua sickle 3d4+6 wielded by the <Fashionable Kunoichi>
Necromantis 2d20+4 purchased from rich person <Stoke> in Arcbelc for 7,000 music tickets.
Gravitail 3d11+28 wielded by the <Graveed> the gravity valley
Numenius 3d15+8 randomly generated
Kani-kama 3d9+10 randomly dropped by death manekis, basatans, hell crabs, and fire crabs

Note: In Elona+ 1.88R, Frisia's Tail was made a stave.

Trained skill[edit | edit source]

All characters begin with 4 levels and 120% potential in Scythe.

Races[edit | edit source]

  • None

Classes[edit | edit source]

Wishing[edit | edit source]

  • #scy will increase Scythe by 1 level and train its potential.
  • Prior to 1.16fix1, #scyth will increase Scythe by 1 level and train its potential.

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