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Pirate
Attribute Bonuses
Icon-strength.gifStr: Normal 4-7 Icon-constitution.gifCon: Normal 3-6 Icon-dexterity.gifDex: Normal 3-6
Icon-perception.gifPer: Slight 1-2 Icon-learning.gifLea: None 0 Icon-will.gifWil: Little 2-4
Icon-magic.gifMag: None 0 Icon-charisma.gifCha: None 0
Starting Skills

Long Sword, Short Sword, and Axe
Tactics
Weight Lifting
Dual Wield
Two Hand
Heavy Armor
Medium Armor
Fishing
Pickpocket

Rascals of the sea and waving their scimitars about as a show of strength. These ruffians are called the pirates. As experienced sailors they have a surprising amount of strength and endurance easily surpassing most landlubbers. Also they are well skilled in thievery as their name should imply.

The Pirate is a Physical combat class exclusive to Omake Overhaul.

Starting Equipment[]

  • An Iron Helmet
  • An Iron breastplate
  • A hammer or a battleaxe or a Claymore
  • A small shield
  • A paper girdle
  • A pair of paper heavy boots
  • A metal stone
  • 2 bottles of crim ale
  • 3 potions of cure minor wound (sometimes?)
  • 4 rations
  • 8 cargos of traveler's food

Notes[]

Strategies[]

Races[]

Class Feat[]

Name Effect
Long Sword Novice You know how to wield Long Sword. [Long Sword DMG +5%]
Short Sword Apprentice You know your way around with Short Sword. [Short Sword DMG +15%]
Axe Novice You know how to wield Short Sword. [Axe DMG +5%]

Gods[]

See also[]

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