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Randomname the old humankind
Level 2 Elea Tourist
Attributes
Str: 6(Bad) Con: 6(Bad) Dex: 9(Good)
Per: 9(Good) Lea: 9(Good) Wil: 14(Great)
Mag: 16(Superb) Cha: 11(Great)
Life: 90 Mana: 110 Speed: 72
Skills Weapon Proficiencies

Healing: 4 (97%)
Shield: 3 (93%)
Heavy Armor: 4 (97%)
Medium Armor: 4 (97%)
Light Armor: 4 (97%)
Evasion: 4 (97%)
Stealth: 4 (97%)
Fishing: 5 (101%)
Memorization: 3 (93%)
Magic Capacity: 5 (101%)
Faith: 4 (97%)
Traveling: 3 (93%)
Meditation: 4 (97%)
Casting: 2 (89%)

Long Sword: 4 (97%)
Axe: 4 (97%)
Martial Arts: 6 (145%)
Scythe: 4 (97%)
Blunt: 4 (97%)
Polearm: 4 (97%)
Stave: 4 (97%)
Short Sword: 4 (97%)
Bow: 4 (97%)
Crossbow: 4 (97%)
Throwing: 4 (97%)
Firearm: 4 (97%)

Resistances

Fire: No Resist
Cold: No Resist
Lightning: No Resist
Darkness: No Resist
Mind: No Resist
Poison: No Resist

Nether: No Resist
Sound: No Resist
Nerve: No Resist
Chaos: No Resist
Magic: No Resist

Randomname the old humankind
Level 1 Elea Tourist
Attributes
Str: 6(Good) Con: 6(Good) Dex: 8(Great)
Per: 8(Great) Lea: 8(Great) Wil: 13(Superb)
Mag: 14(Superb) Cha: 10(Superb)
Life: 90 Mana: 110 Speed: 71
Skills Weapon Proficiencies

Healing: 4 (120%)
Shield: 3 (115%)
Heavy Armor: 4 (120%)
Medium Armor: 4 (120%)
Light Armor: 4 (120%)
Evasion: 4 (120%)
Stealth: 4 (120%)
Fishing: 5 (125%)
Memorization: 3 (115%)
Magic Capacity: 5 (125%)
Faith: 4 (120%)
Traveling: 3 (115%)
Meditation: 4 (120%)
Casting: 2 (110%)

Long Sword: 4 (120%)
Axe: 4 (120%)
Martial Arts: 6 (180%)
Scythe: 4 (120%)
Blunt: 4 (120%)
Polearm: 4 (120%)
Stave: 4 (120%)
Short Sword: 4 (120%)
Bow: 4 (120%)
Crossbow: 4 (120%)
Throwing: 4 (120%)
Firearm: 4 (120%)

Resistances

Fire: No Resist
Cold: No Resist
Lightning: No Resist
Darkness: No Resist
Mind: No Resist
Poison: No Resist

Nether: No Resist
Sound: No Resist
Nerve: No Resist
Chaos: No Resist
Magic: No Resist

NPCs which belong to Old humankind use two sets of skills and attributes, although difference is insignificant. Adult looking are Level 2, kids and older people are Level 1.

They are inhabitants of the Ancient Garden. They are initially neutral to player. However, because of the alarm when player entered the garden, they become hostile. If player wants to wander without killing/fighting them, it is recommended to use Disguise set or cast Incognito spell to make them neutral for several turns.

Miscellaneous[]

Wishing[]

  • cardmankind creates a card of old humankind(child only).
  • figuremankind creates a figurine of old humankind(child only).

Customization[]

The sprite number for old humankind is 506(adult male), 505(adult female), 508(old male), 507(old female), 510(child male), and 509(child female).

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