Elona Wiki
No edit summary
m (→‎Wishing: replace skill with # and drop the space)
Line 15: Line 15:
   
 
==Wishing==
 
==Wishing==
*<code>skillmartial arts</code> will increase Martial Arts by 1 level and train its potential.
+
*<code>#martialarts</code> will increase Martial Arts by 1 level and train its potential.
   
 
==See also==
 
==See also==

Revision as of 01:06, 6 May 2013

Martial Arts is a strength based weapon proficiency that is used when fighting with no weapons equipped. Some gloves will improve your unarmed to-hit and damage. Using a shield will incur the normal penalty to hit, but you may fight with multiple shields equipped without incurring any further penalties.

Unarmed damage begins at 2d5+1. For every 8 levels in Martial Arts, the damage die is upgraded by 1 and the damage bonus is increased by another +1. So at level 8 MA, damage is 2d6+2; level 16, 2d7+3; level 24, 2d8+4; level 32, 2d9+5; and so on and so forth.

Note that the damage die size increases nigh-infinitely, and that stacks with the damage multipliers. You aren't likely to find too many weapons with damage like 2d30+26 damage, which is what you have at around 200 skill. This means that, while it doesn't look it on paper, the ultimate weapon in the game may well be a bare-fisted "monk" type of character.  Since skills can go up to rank 2000, maximum damage is 2d255 + 251 damage... and that's before you even start on the multipliers.

Trained skill

Every character has levels in Martial Arts.

Races

  • All races receive a bonus to Martial Arts.

Classes

  • None

Wishing

  • #martialarts will increase Martial Arts by 1 level and train its potential.

See also