living armor |
---|
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Level 15 Armor Warrior |
Attributes | |||||
---|---|---|---|---|---|
Str: | 49(Bad) | Con: | 39(Bad) | Dex: | 25(Hopeless) |
Per: | 18(Hopeless) | Lea: | 20(Hopeless) | Wil: | 24(Hopeless) |
Mag: | 23(Hopeless) | Cha: | 16(Hopeless) | ||
Life: | 40 | Mana: | 80 | Speed: | 65 |
Skills | Weapon Proficiencies |
---|---|
Tactics: 13 (24%) |
Long Sword: 26 (40%) |
Resistances | |
---|---|
Fire: Little |
Nether: Little |
living armor |
---|
![]() |
Level 15 Armor Warrior |
Attributes | |||||
---|---|---|---|---|---|
Str: | 49(Bad) | Con: | 39(Bad) | Dex: | 25(Hopeless) |
Per: | 18(Hopeless) | Lea: | 20(Hopeless) | Wil: | 24(Hopeless) |
Mag: | 23(Hopeless) | Cha: | 16(Hopeless) | ||
Life: | 40 | Mana: | 80 | Speed: | 65 |
Skills | Weapon Proficiencies |
---|---|
Tactics: 13 (24%) |
Long Sword: 26 (40%) |
Resistances | |
---|---|
Fire: No Resist |
Nether: No Resist |
Living armors are the first tier of armor-type enemies in Elona.
They will always move into melee before attacking. Their attacks consist of melee with their longsword (80%), and throwing their stone (in melee range) (20%).
Living armors are innately immune to fear. They have the cMetal bit flag, reducing all damage by 90%. This has been changed to the cArmour bit flag in Elona+, reducing physical damage by 75%.
Evolution[]
First Stage[]

In Elona+, Living armors can be evolved into Durahan with an <evolution heart>. Gaining 20 strength, 30 speed, and a new sprite with black tint.
Second Stage[]

The first stage can be evolved again into Lord armor with a <king heart>, gaining 50 life, 10 speed, and a new sprite. However, it loses its tint.
Miscellaneous[]
Wishing[]
cardliv
creates a card of a living armor.figureliv
creates a figurine of a living armor.
Customization[]
The sprite number for living armors is 223.
Elona+ changes[]
They have a new Armor damage reduction bit, which reduces their physical damage taken, although not as much as metal enemies.