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Guide
Attribute Bonuses
Icon-strength.gifStr: Normal 3-6 Icon-constitution.gifCon: Normal 3-6 Icon-dexterity.gifDex: Little 2-4
Icon-perception.gifPer: Little 2-4 Icon-learning.gifLea: Slight 1-3 Icon-will.gifWil: Little 2-4
Icon-magic.gifMag: None 0 Icon-charisma.gifCha: None 0
Starting Skills

Long Sword, Short Sword, and Blunt
Weight Lifting
Negotiation
Detection
Anatomy
Magic Device
Traveling
Cooking
Riding

Although there exists little danger of being robbed or attacked by monsters in Tyris there are those known as guides that helps to lead others through safe passage. Having traveled far and wide as part of their occupation they are well privy to unexplored country and therefore have outstanding survival skills.

The Guide is a melee utility class exclusive to Omake Overhaul.

It starts with a variety of non-combat skills.

Starting Equipment[]

Strategies[]

Races[]

Gods[]

Class Feats[]

Name Effect
Blunt Novice You know how to wield Blunt. [Blunt DMG +5%]
Hunter You deal more damage against wildlife.
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