Firearm is a perception based weapon proficiency used when fighting with gun based weapon. Firearms require that a bullet or energy cell be equipped to your ammo slot; the game doesn't discriminate between the two types of ammunition. Each level in this skill increases your hit% by 1-2%.
See Ranged Weapons for distance modifiers.
Types of firearm[]
| Sprite | Name | Damage | Notes |
|---|---|---|---|
| laser gun | varies | basic weapon | |
| machine gun | varies | basic weapon | |
| pistol | varies | basic weapon | |
| shot gun | varies | basic weapon | |
| sniper rifle | varies | Elona+ basic weapon (Base 2.0s, invokes decapitation [##]) | |
| energy cell | varies | ammunition for firearms | |
| bullet | varies | ammunition for firearms | |
| Precious weapons | |||
| Mauser C96 Custom | 1d24+26 | pistol received as a New Year's Gift | |
| Rail Gun | 4d10+15 | laser pistol wielded by <Utima> the destroyer of Xeren | |
| Winchester Premium | 8d9+2 | shot gun, reward for worshiping Mani of Machine | |
| Elona+ basic weapons | |||
| gun pair | varies | basic weapon. Intrinsic attribute: it provides an interlocking shooting mechanism. Cannot use magnum ammo. Added in 1.88R. | |
| magnum | varies | ammunition for pistols | |
| Elona+ precious weapons | |||
| AA-12 Advance | 4d30 | shotgun | |
| AGC-357 Enlil | 1d60+2 | pistol, replaced in Elona+ 1.19 and later with the Mag-Abyss | |
| G3-EXA | 4d10+32 | wielded by <Deus ex manina> | |
| GAU-17 Custom | 10d6+1 | machine gun, randomly wielded by Yerles self-propelled gun types | |
| Gemini | 2d18+2 | pistol | |
| Griffon | 2d10+4 | pistol, randomly wielded by "gryphon" types | |
| Valkoinen Kuolema | 1d75 | sniper rifle, purchased from Rich person Stoke in Arcbelc for 10,000 music tickets. | |
| XSG Judgment | 4d26+20 | pistol | |
| HL-KRSW | 2d25+5 | laser pistol, randomly dropped by last ravens | |
Trained skill[]
You may learn Firearm from any trainer. It is not possible to gene engineer Firearm onto another pet. It is possible to give this skill to a pet with scroll of gain attribute.
Elona+[]
All characters begin with 4 levels and 120% potential in Firearm.
Gunner class is trained in the skill.
Races[]
Wishing[]
#firwill increase Firearm by 1 level and train its potential.- Prior to 1.16fix1,
#firearmmay increase Firearm by 1 level and train its potential, but may raise Memorization instead.
Elona Mobile[]
Basic firearms can be crafted at a Gun Assembly Crafting Table and requires the Carpentry and Jeweler skills. Crafting Recipes can be found here. Ammunition is not used in Mobile.
| Skills | |
|---|---|
| Strength | Tactics · Two Hand · Weight Lifting · Long Sword · Axe · Martial Arts · Scythe |
| Constitution | Healing · Mining · Shield · Heavy Armor · Medium Armor · Carpentry · Blunt · Polearm · Stave |
| Dexterity | Lock Picking · Dual Wield · Light Armor · Evasion · Tailoring · Pickpocket · Jeweler · Disarm Trap · Short Sword · Bow · Crossbow · Throwing |
| Perception | Stealth · Sense Quality · Detection · Fishing · Eye of Mind · Greater Evasion · Marksman · Firearm · Analysis (Elona+) |
| Learning | Literacy · Memorization · Alchemy · Anatomy · Gardening · Cooking · Gene Engineer |
| Will | Magic Capacity · Faith · Traveling · Riding · Eye of Mind (Elona+) |
| Magic | Meditation · Casting · Magic Device · Control Magic |
| Charisma | Negotiation · Investing · Performer |
| Speed | Swimming · Traveling (Elona+) |
