Firearm is a perception based weapon proficiency used when fighting with gun based weapon. Firearms require that a bullet or energy cell be equipped to your ammo slot; the game doesn't discriminate between the two types of ammunition. Each level in this skill increases your hit% by 1-2%.
See Ranged Weapons for distance modifiers.
Types of firearm[]
Sprite | Name | Damage | Notes |
---|---|---|---|
laser gun | varies | basic weapon | |
machine gun | varies | basic weapon | |
pistol | varies | basic weapon | |
shot gun | varies | basic weapon | |
sniper rifle | varies | Elona+ basic weapon (Base 2.0s, invokes decapitation [##]) | |
energy cell | varies | ammunition for firearms | |
bullet | varies | ammunition for firearms | |
Precious weapons | |||
Mauser C96 Custom | 1d24+26 | pistol received as a New Year's Gift | |
Rail Gun | 4d10+15 | laser pistol wielded by <Utima> the destroyer of Xeren | |
Winchester Premium | 8d9+2 | shot gun, reward for worshiping Mani of Machine | |
Elona+ basic weapons | |||
gun pair | varies | basic weapon. Instrinsic attribute: it provides an interlocking shooting mechanism. Cannot use magnum ammo. Added in 1.88R. | |
magnum | varies | ammunition for pistols | |
Elona+ precious weapons | |||
AA-12 Advance | 4d30 | shotgun | |
AGC-357 Enlil | 1d60+2 | pistol, replaced in Elona+ 1.19 and later with the Mag-Abyss | |
G3-EXA | 4d10+32 | wielded by <Deus ex manina> | |
GAU-17 Custom | 10d6+1 | machine gun, randomly wielded by Yerles self-propelled gun types | |
Gemini | 2d18+2 | pistol | |
Griffon | 2d10+4 | pistol, randomly wielded by "gryphon" types | |
Valkoinen Kuolema | 1d75 | sniper rifle, purchased from Rich person Stoke in Arcbelc for 10,000 music tickets. | |
XSG Judgment | 4d26+20 | pistol | |
HL-KRSW | 2d25+5 | laser pistol, randomly dropped by last ravens |
Trained skill[]
You may learn Firearm from any trainer. It is not possible to gene engineer Firearm onto another pet. It is possible to give this skill to pet with scroll of gain attribute
Races[]
Classes[]
- None
Elona+[]
In Elona+, all characters begin with 4 levels and 120% potential in Firearm.
The following classes are trained in firearm:
Wishing[]
#fir
will increase Firearm by 1 level and train its potential.- Prior to 1.16fix1,
#firearm
may increase Firearm by 1 level and train its potential, but may raise Memorization instead.
Elona Mobile[]
In Mobile, basic fireaems can be crafted at a Gun Assemaly Crafting Table and requires the Carpentry and Jeweler skills. Crafting Recipes can be found here. Ammunition is not used in Mobile,
Skills | |
---|---|
Strength | Tactics · Two Hand · Weight Lifting · Long Sword · Axe · Martial Arts · Scythe |
Constitution | Healing · Mining · Shield · Heavy Armor · Medium Armor · Carpentry · Blunt · Polearm · Stave |
Dexterity | Lock Picking · Dual Wield · Light Armor · Evasion · Tailoring · Pickpocket · Jeweler · Disarm Trap · Short Sword · Bow · Crossbow · Throwing |
Perception | Stealth · Sense Quality · Detection · Fishing · Eye of Mind · Greater Evasion · Marksman · Firearm · Analysis (Elona+) |
Learning | Literacy · Memorization · Alchemy · Anatomy · Gardening · Cooking · Gene Engineer |
Will | Magic Capacity · Faith · Traveling · Riding · Eye of Mind (Elona+) |
Magic | Meditation · Casting · Magic Device · Control Magic |
Charisma | Negotiation · Investing · Performer |
Speed | Swimming · Traveling (Elona+) |