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Factions is a mechanic in Omake Overhaul.

Factions are the faiths, guilds, families, alignment, natures, and groups a character belongs to. A character will belong to at least one family, have an alignment, and multiple natures.

Characters belonging to same families will become allies and characters with differing families as enemies. For example, monsters belonging to Undead will attack monsters belonging to Wild.

List of Factions[]

Family Notes
man Humanoids
wild "Animals"
amorphs
goblin
yeek
orc
plantoid
undead
gear
arcana magical
demon
demi
Align
Chaotic
Neutral
Nature
sassy
mild
twisted
honest
naive
rash
impish
bashful
naughty
relaxed
timid
courteous
careful
calm
serious
adamant
rough
coquettish
hasty
delusional
gentle
lonely
jolly
foxy
modest
stubborn
idleness
insensibility
quirky
docile
hardy
bold
noble

Trivia[]

This feature is implemented by extending filter. function. Existing filters are treated as innate factions.

By typing showfaction in console command you can check factions of all NPCs in the current area.

This feature is based on "Oscuro's Oblivion Overhaul", one of the mods for "The elder scrolls series 4 : Oblivion".

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