Eye of Mind is a perception based skill that increases your chance of getting a critical hit. While the chance is not so good, criticals do bonus damage and always hit, unless your enemy has Greater Evasion. This is changed in Elona+.
It is trained whenever you score a critical hit, be it by "It increases your chance to score a critical hit" equipment, or in Elona+, scoring a critical hit with the Stealth skill, or even better with the Thief's Class Feat that makes each of your hits while undetected, to be critical.
Trained skill[]
You may only learn Eye of Mind from the fighters guild trainer at Port Kapul.
Races[]
- Goblin
- Minotaur
- Centipede
- Hand
- Bear
- Catgod
- Stalker
- God
- Bird Elona+
- Doggod Elona+
- Worm Elona+
- Snake Elona+ 1.99
Classes[]
- None
Wishing[]
#eyeof
or#eyemi
will increase Eye of Mind by 1 level and train its potential.
Changes in Elona+[]
It is now a Will-based skill. The Elona+ version of the Predator class also knows Eye of Mind. It now only increases the damage causes by critical hits.
Critical chance in Elona+[]
The following is adapted from Ano's blog.
Without taking into account the Obstinate feat, predator class bonus, dim, Charge Attack, Zero Shoot and other bonuses/penalties, only one of the following two requirements need to be fulfilled for an attack to be a critical attack:
- Perception + 50 > Random number(0 to 4999)
- Critical bonus x 2 + 10 > Random number (0 to 399) + Random number (0 to weight modifier + 1) x 2 + critical reduction equipment attribute
Critical bonus: total equipment attribute strength / 50 + (Eye of Mind)0.5. Maximum 30.
Examples of critical bonus from equipment attributes: Axe of Destruction gives 750, Kill Kill Piano gives 450.
Weight modifier: Weight of weapon or ammo (integer part only) x 50. Lower limit 0, Maximum 200.
Critical reduction equipment attribute: Target's total critical rate reduction attribute strength / 50. Maximum 30.
Example of critical reduction from equipment attributes: Spadille gives 15.
Skills | |
---|---|
Strength | Tactics · Two Hand · Weight Lifting · Long Sword · Axe · Martial Arts · Scythe |
Constitution | Healing · Mining · Shield · Heavy Armor · Medium Armor · Carpentry · Blunt · Polearm · Stave |
Dexterity | Lock Picking · Dual Wield · Light Armor · Evasion · Tailoring · Pickpocket · Jeweler · Disarm Trap · Short Sword · Bow · Crossbow · Throwing |
Perception | Stealth · Sense Quality · Detection · Fishing · Eye of Mind · Greater Evasion · Marksman · Firearm · Analysis (Elona+) |
Learning | Literacy · Memorization · Alchemy · Anatomy · Gardening · Cooking · Gene Engineer |
Will | Magic Capacity · Faith · Traveling · Riding · Eye of Mind (Elona+) |
Magic | Meditation · Casting · Magic Device · Control Magic |
Charisma | Negotiation · Investing · Performer |
Speed | Swimming · Traveling (Elona+) |