Elona Wiki
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repeat step 4 until you run out of pation. and you get an extremly overpowerd bell. works for quiklings too for oter pets it is not so effective because of speed
 
repeat step 4 until you run out of pation. and you get an extremly overpowerd bell. works for quiklings too for oter pets it is not so effective because of speed
 
===Skills===
 
===Skills===
Skills are saved in the following format 4 byte integer format
+
Skills (and attributes) are saved in the following format 4 byte integer format
   
 
LLLL,XXX,PPP
 
LLLL,XXX,PPP
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Weapons and a few other skills, are saved in a different array,
 
Weapons and a few other skills, are saved in a different array,
  +
 
===Feats/Mutations===
 
===Feats/Mutations===
 
Feats are unfortently very annoying to find in cheat engine, they are saved in a integer array with the value zero meaning no feat and non zeros meaning the level of the feat.  Using the list given your best bet is to use a "Array of Bytes Search"  to find the structure.
 
Feats are unfortently very annoying to find in cheat engine, they are saved in a integer array with the value zero meaning no feat and non zeros meaning the level of the feat.  Using the list given your best bet is to use a "Array of Bytes Search"  to find the structure.

Revision as of 01:21, 25 December 2012

Cheating!!!

Spoiler Alert: Using cheats may change your game play and fun. Not recommended.

Some players find cheating to be the final frontier for a game they have burnt out on here are some cheats.

  • You can Alt+F4 to close the client without saving. Can be used to revert bad outcomes:
    • Bad outcomes while dreaming.
    • Failures in Gardening, Party Times, ect...
    • Mutations.
    • Ether Disease.
    • Death.
    • Some drops may vary on reload.
  • You can Escape close to save at any location. Can be used at a Fountain and when combined with alt+f4 you can get wishes for no side effects.

Cheat Engine

PPV and Gold

Cheat Engine can be used to modify values while in game. entering "10" for first scan when you have 10 PP and then training 2PP skill, for an end total of 8 PP leads to a second scan of "8" to narrow the variables down for editing PP fo example.

Works the same for almost everything you see as a number: skillpoints, number items in stack(4 herb seads are enough to plant the whole farm and that many many times), charges(rod of domination with frosen 4 charges rules extrem), impress rating...

Materials

Materials are located close to each other so if you go 4 bytes up or down you'll find the next or previous one. if value of this one is 0 then you have found one you haven't found and if you set its value different from 0 you'll see it in materials the next time you open them.

Other

and now my masterpiece the "GODLY BELL" for it you need a storage, a stack of Curarias and a stack of blessed potion of potential.

1. build a storage, bash all dors in it and fill completly with walls until there are only 3x3 empty place next to exit.

2. put a stack of curarias in each empty tile.

3. give your bell a potion of potential and press 5 on numberpad. repeat 10-15 times(if bell starts eating just wait untill he stops).

4. rest. for every time you rest your bell will eat 1-2 times and every time it eats his stats will rise. at the begining all or almost all - later less. when number of stats increased drop to 2 repeat step 3.

repeat step 4 until you run out of pation. and you get an extremly overpowerd bell. works for quiklings too for oter pets it is not so effective because of speed

Skills

Skills (and attributes) are saved in the following format 4 byte integer format

LLLL,XXX,PPP

L is the level of the skill, X is the xp of the skill and is allways three digits with extra zeors if needed, P being the potential of the skill that is allways three digits with extra zeros if need be. 

for example a skill with 30.088 ( 32%), would be 30,088,032

Skills are saved in an array with the following numbering within it.

Index Name

1

Literacy
2 Gene engeniering
3 Tatics
4 Weight lifting
5 Healing
6 Medition
7 Negotiation
8 Stealth
9 Lock Picking
10 Detection
11 Investing
12 Anatomy
13 Sence Quality
14 Mining
15 Magic Capicity
16 Memorization
17 Duel Wield
18 Two Hand
19 Shield
20 Heavy Armour
21 Magic Device
22 Disarm Trap
23 Carpentry
24 Tailoring
25 Alchmy
26 Jeweler
27 Gardening
28 Faith
29 Traveling
30 Perfrom
31 Cooking
32 Fishing
33 Eye of the Mind
34 Greater Evasion
35 Marksman

Adding, removing or adjusting skills may take a restore to take effect,

Weapons and a few other skills, are saved in a different array,

Feats/Mutations

Feats are unfortently very annoying to find in cheat engine, they are saved in a integer array with the value zero meaning no feat and non zeros meaning the level of the feat.  Using the list given your best bet is to use a "Array of Bytes Search"  to find the structure.

Index Name/Desc
1 Mutation, Gain body Parts
2 +Luck
3 +Hp, Astetics?
4 Suck Blood
5 +Speed
6 +Str
7 +Detection
8 Stone Defence + DV
9 ?Dodge? + PV
10 +Con
11 +Evasion
12 +MP
13 +Casting
14 Teleport
15 Breath Fire
16 +Res Darkness
17 +Negotiation
18 +Faith
19 +res Posion
20 Duel Wield
21 Martial Arts
22 Sexy +Cha
23 Hypnotize
24 Posion SKill?
25 Stamina
26 Mutation Skin is hard ?PV?
27 Mutation Dex
28 Mutation Regeneration
29 Mutation Lithe Legs +Speed
30 Mutation Strength
31 Mutation ?Charisma?
32 Mutation Memorization
33 Mutation Magic Resistence
34 Mutation Sound Resistence
35 Mutation Fire Resistence
36 Mutation Cold Reistence
37 Mutation Lightning Reistence
38 Mutation Perseption
39 Less Tax
40 "?You sometimes recieve quality Supplies?"
41 Cheer
42 Mutation You can eat human Flesh
43 Exprcist, no cursing
44 Shield Bash
45 Gentle face, No running
46 Nota
47 Nota