Bow is a dexterity based weapon proficiency used when fighting with bow type weapons. Bows require that an arrow be equipped to your ammo slot.

See Ranged Weapons for distance modifiers.

Types of bow[edit | edit source]

Sprite Name Damage Notes
Bow.png
long bow varies basic weapon
Bow.png
short bow varies basic weapon
Skull Bow.png
skull bow 1d## basic weapon
Arrow bolt.png
arrow varies ammunition for bows
Precious weapons
I404-Bow of Vinderre.png
Bow of Vinderre 2d15+7 wielded by <Lomias> the messenger from Vindale
I404-Wind Bow.png
The Wind Bow 2d23+11 reward for worshiping Lulwy of Wind
Elona+ basic weapons
E bladebow.png
blade bow varies basic weapon. Provides proximity assist. Added in 1.88R.
Elona+ precious weapons
I402-Bone Breaker.png
Bone Breaker 1d25+40 replaced with the Rainbow as of version 1.20.
I54-Rainbow.png Rainbow 2d18+25 wielded by <Arasiel>, doesn't drop it upon death.
I1028-Heltiarre.png
Heltiarre 3d13+7 wielded by <Lankata> the lightning of blue
I1029-Dokuro-Mikaduki.png Dokuro-Mikaduki 1d44+44 randomly generated
I1182-Ling's Bow.png
Ling's Bow 3d9+8 randomly generated

Trained skill[edit | edit source]

All characters begin with 4 levels and 120% potential in Bow.

Races[edit | edit source]

Classes[edit | edit source]

Omake overhaul[edit | edit source]

In Omake overhaul, the hit bonus of Skull Bows increase with item quality, and Short Bows use the Tactics skill rather than Marksman.

Wishing[edit | edit source]

  • #bow may increase Bow by 1 level and train its potential, but may raise Crossbow instead.
  • Prior to 1.16fix1, #ow will increase Bow by 1 level and train its potential.
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