Blunt is a constitution based weapon proficiency that is used when fighting with blunt weapons.
Blunt weapons usually have high damage, low dice, and almost always 0% in penetration. This makes them universally handy for new characters and remain useful over the course of the game against low armored targets. For casters, blunt weapons (along with staff) also have the added bonus of training constitution.
- +1.5 to hit per level
- +0.1 damage multiplier per 10 levels
Types of bludgeon[]
Sprite | Name | Damage | Notes |
---|---|---|---|
club | varies | basic weapon | |
hammer | varies | basic weapon | |
Precious weapons | |||
Blood Moon | 3d5+22 | wielded by <Quruiza> the red-eyed Deceiver in the Tower of Fire | |
Gaia Hammer | 2d30+2 | reward for worshiping Opatos of Earth | |
Elona+ basic weapons | |||
sox | varies | deals Nerve damage #####+ | |
war hammer | varies | basic weapon. Intrisic attribute: It improves your Tactics. Added in 1.88R. | |
star hammer | varies | basic weapon. Grants "Remote attack" action. Added in 1.88R. | |
Elona+ precious weapons | |||
Buster Book | 20d20+32 | wielded by <The Element> | |
Nail Stradivarius | 3d8+20 | randomly generated | |
Lucky Almonds | 2d18+25 | wielded by <Conductor Koala> | |
Zugaikurai | 2d22+16 | wielded by <Neres> the amnesiac | |
Nazuna's Sox | 1d14+33 | randomly generated. |
Trained skill[]
All characters begin with 4 levels and 120% potential in Blunt.
Races[]
- None
Classes[]
Wishing[]
#bl
will increase Blunt by 1 level and train its potential.- Prior to 1.16fix1,
#lunt
may increase Blunt by 1 level and train its potential, but may raise Sense Quality instead.
Skills | |
---|---|
Strength | Tactics · Two Hand · Weight Lifting · Long Sword · Axe · Martial Arts · Scythe |
Constitution | Healing · Mining · Shield · Heavy Armor · Medium Armor · Carpentry · Blunt · Polearm · Stave |
Dexterity | Lock Picking · Dual Wield · Light Armor · Evasion · Tailoring · Pickpocket · Jeweler · Disarm Trap · Short Sword · Bow · Crossbow · Throwing |
Perception | Stealth · Sense Quality · Detection · Fishing · Eye of Mind · Greater Evasion · Marksman · Firearm · Analysis (Elona+) |
Learning | Literacy · Memorization · Alchemy · Anatomy · Gardening · Cooking · Gene Engineer |
Will | Magic Capacity · Faith · Traveling · Riding · Eye of Mind (Elona+) |
Magic | Meditation · Casting · Magic Device · Control Magic |
Charisma | Negotiation · Investing · Performer |
Speed | Swimming · Traveling (Elona+) |