beggar |
---|
![]() |
Level 2 Norland Tourist |
Attributes | |||||
---|---|---|---|---|---|
Str: | 9(Good) | Con: | 9(Good) | Dex: | 6(Bad) |
Per: | 6(Bad) | Lea: | 7(Good) | Wil: | 10(Good) |
Mag: | 7(Good) | Cha: | 6(Bad) | ||
Life: | 100 | Mana: | 90 | Speed: | 72 |
Skills | Weapon Proficiencies |
---|---|
Tactics: 3 (93%) |
Long Sword: 4 (97%) |
beggar |
---|
![]() |
Level 2 Norland Tourist |
Attributes | |||||
---|---|---|---|---|---|
Str: | 9(Good) | Con: | 9(Good) | Dex: | 6(Bad) |
Per: | 6(Bad) | Lea: | 7(Good) | Wil: | 10(Good) |
Mag: | 7(Good) | Cha: | 6(Bad) | ||
Life: | 100 | Mana: | 90 | Speed: | 72 |
Skills | Weapon Proficiencies |
---|---|
Tactics: 3 (93%) |
Long Sword: 4 (97%) |
Beggars are neutral NPCs generated within towns and in the Party Time! quests. They rarely (1/120 chance) drop the unique artifact amulet <Begger's Pendant> (a "dirty pendant" when unidentified). Beggars may drop a small pile of gold, which can be significant for starting characters.
They make relatively safe exp for a new character, as killing them incurs no karma loss nor will it provoke nearby denizens.
They are attainable as pets, but are fairly useless.
If you have a maid, a beggar may also turn up at your home. They'll ask for half your current gold (disregarding kitty banks) as donation, agreeing to give the beggar gold will raise your karma by 2.
Evolution[]
Beggars cannot be evolved.
Miscellaneous[]
Flavor text[]
Hostile |
"P-please, no sir..." "W-w-what..!" "A violent revolution!" "Why are you doing this?" "Waaaa!" "Don't make a fool of me!" "You get nothing from killing me..." |
Victory |
"Huh?" "Weak! Weak!" "Ha ha ha!" |
Death |
"It's unfair" "My life is pathetic" "You are cruel" "Beggars always cry..." "I don't deserve this..." "Ahhhh!" |
Wishing[]
cardbeg
creates a card of beggar.figurebeg
creates a figurine of beggar.
Customization[]
The sprite number for the beggar male is 102 and the female is 103.